Controls:
Move (A/D,  or Arrows)
Fire (Spacebar, W, Up)
Gamepad is supported

Bee Merch:
https://www.redbubble.com/shop/ap/51743645

https://www.redbubble.com/shop/ap/51870015


Milestone Builds & Timelapse:
http://angryarugula.com/jams/trijam/

https://www.youtube.com/playlist?list=PL_2UsN9hUYBsxCVoYyXpKwXaut9-J0FGT

Additional Credits:
Music generated with Computoser.com under CC BY-SA 4.0

Premade Assets:
MKToon-Free under Unity AssetStore License  (toon-shader)
Prototypical Toolkit   (made by me, under MIT-license)

Comments

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(+1)

This game makes more sense than the game it was based on. Hexagons FTW!

This game was very cute! I can't beelieve ya'll made this in 10 hours! I do think that the new behive elements could be introduced as you increase in level. Also, I think the bee moves a little too fast and too low to the screen. Overall I really like it, though!

Thanks! :)    Yeah we had a few more features we had on the board for trying to fit into a 9-hour jam, but decided to focus on getting a bit more polish in instead!  Last minute audio-pass,  some particle effects,  etc!

(+1)

nice!